13
Public repositories
agent tooling, gateways, and developer tools
Hi, I'm karutoil
I build the scaffolding around AI models: the gateway every request routes through, the tool runtime an agent calls, and the diagnostics that catch its mistakes before they ship.
Shipping daily
Production-grade
13
Public repositories
agent tooling, gateways, and developer tools
6
Languages in production
TypeScript, Go, Rust, Python, JavaScript, Shell
5 +
Years in production
Linux, virtualization, and network operations
500 +
Servers managed
across game, hosting, and lab environments
Gateways, agent runtimes, and platforms — each one built to hold up under real traffic.
A Go gateway that fronts OpenAI, Anthropic, Azure, and any OpenAI-compatible provider — exposing a single OpenAI/Anthropic/Responses-compatible surface with routing, budgets, caching, and an embedded admin UI.
The modern open-source alternative to Pterodactyl: a Rust core with native containerd integration, multi-node lifecycle management, live console access, and one-line install for enterprise game hosts.
A real-time browser interface for the PI coding agent — project and session management, streamed chat, and live visibility into every tool call and reasoning step.
The tools I reach for daily, grouped by the layer they live in.
Public repos I maintain — from LLM infrastructure to agent code intelligence.
One self-contained Go binary fronting every model provider — routing, budgets, caching, and an embedded admin UI.
Open-source game-server platform: Rust core, native containerd, live console, and multi-node lifecycle management.
Real-time browser interface for a coding agent, with streamed chat and live visibility into every tool call.
In-process tree-sitter diagnostics and compiler-backed type checking, so an agent sees its own errors early.